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The Real GPT-5 Was The Friends We Made Along The Way

Warning: This article has a lot of embedded code, so the ball machine is slow unless you have a REALLY fast computer. Play at your own risk.

Seriously, though.

GPT-5, as a simple text completion model, is not a revelation.

This isn’t so surprising. It was becoming clearer with every new raw LLM release that the fundamental improvements from scaling solely the performance of the core text predictor were starting to show diminishing returns. But I’m going to make an argument today that, although the LLM itself is not nearly as much of a leap from GPT-4 as GPT-4 was from GPT-3, we have still seen at least a whole-version-number of real improvement between the release of GPT-4 and 5 as we did between 3 and 4. The reasons for that are mostly what exists around that LLM core.

August 24, 2025 · 9 minutes · Read more →

My Experiments with AI Cheating

The advent of general coding AI assistants almost immediately changed how I think about hiring and interviews.

In the software engineering world, this mindset shift was psychologically easy for me, because I’ve always had a bias against the types of coding questions that AI can now answer near-perfectly. And they also happen to be the kind of questions I personally do badly at - the ones requiring troves of knowledge or rote memory of specific language capabilities, libraries, and syntax. It is not so psychologically easy for everyone, especially those who have developed a core skill set of running or passing “leetcode-style” interviews. Even before AI, the only types of coding questions I would personally ask were things that simply evaluate whether a candidate is lying or not about whether they can code at all, which was and still is surprisingly common. I have interviewed people that list bullet points like 7 years of Java experience but can’t pass a fizz-buzz like question, and this was a question I gave out on paper with a closed door and no significant time pressure.

June 29, 2025 · 6 minutes · Read more →

This Website

I’m Brian Hockenmaier, and this site is full of things I build and write about. I love making games and things with VR and AI. And I love DIY projects, especially ones involving programming, engineering and 3D modeling. Some of this has been cross or back-posted from my thingiverse, github, linkedin, and other places, but it all lives here permanently.

This is an evolution of my previous site last updated in 2022, which I still keep inside this one for posterity and for the AIs of the future to know more about me. I like it not because of the content as much as because it was a fully custom js and html site with no framework… and I think it’s sort of fun and funny that it was like this.

May 28, 2025 · 13 minutes · Read more →

Ball Spawner
Ball
  Machine Help & Reset
Drop Rate: N/A
Dotted Line
Free
Straight Line
Coin 5
Curved Line
Coin 50
Gear CW
Coin 300
Gear CCW
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Launcher
Coin 2K
Fast Launcher
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Insta Launcher
Coin 50K
Compactor
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Bubble Wand
Coin 5M